AI Insights · Timothy · October 2022
Top 5 Boxing Games on Android in Australia Q3 2022
Explore the performance of the top 5 boxing games on Android in Australia during Q3 2022, based on data from Sensor Tower.
During the third quarter of 2022, the top 5 boxing games on Android in Australia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how these games fared.
Punch Guys exhibited a notable fluctuation in weekly downloads, reaching a peak of approximately 4.8K in mid-July before declining to around 1.4K by the end of September. Weekly revenue saw a modest increase, peaking at $61 in mid-September. The game also maintained a relatively stable active user base, with numbers peaking at around 5.4K in late July and then gradually decreasing to about 2.8K by the end of the quarter.
Real Boxing 2 experienced a steady decline in both weekly downloads and active users. Downloads dropped from approximately 1.3K in late June to around 195 by the end of September. Active users followed a similar trend, decreasing from about 3.8K to around 1.8K. Despite this, the game managed to maintain a relatively stable weekly revenue, peaking at $681 in mid-July and then fluctuating around $400-$600 for the rest of the quarter.
Idle Workout Master: MMA hero saw a consistent decline in weekly downloads, starting at around 1.3K in late June and dropping to approximately 425 by the end of September. Weekly revenue remained minimal, with occasional peaks like $69 in mid-July. Active users also showed a downward trend, decreasing from about 4.6K to around 3K over the quarter.
EA SPORTS™ UFC® Mobile 2 maintained relatively stable weekly downloads, fluctuating between 300 and 600 throughout the quarter. Weekly revenue had modest peaks, with the highest being $159 at the end of September. Active users remained stable, staying around 3.5K to 3.7K throughout the period.
MMA Manager 2: Ultimate Fight showed a gradual increase in weekly revenue, starting at $142 in late June and peaking at $682 by the end of August. Downloads remained relatively low, peaking at 711 in mid-July and then stabilizing around 300-400 by September. Active users showed a consistent trend, increasing from 207 in late June to 661 by the end of September.
Data for this analysis is sourced from Sensor Tower. For more detailed insights, visit Sensor Tower's website.